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    1,856 directx jobs found, pricing in USD

    As the lead on a project, I'm currently developing YUV image rendering using DirectX11. I am in need of a specialist with a strong background in specific DirectX rendering modules. Here are the specifics: - Expertise Required: My project requires understanding and proficiency in Shading, Texturing, and Lighting modules of DirectX. - Rendering Platform: This project is specific to the Windows platform. The successful candidate will bring a solid track record of DirectX development in Windows. - YUV Format: For this rendering project, I have chosen to use the YUV420 format, so previous hands-on experience with this would be an asset. The perfect candidate should exhibit strong problem-solving skills, a depth of knowledge in DirectX11 and the YUV420 format, and a...

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    I'm looking to develop a desktop game app where a character is displayed and can move back and forth. The character should perform running animations based on input from a joystick or keyboard. Key Requirements: - Character Animation: The goal is to display a character that can move forward and backward and also is capable of doing animations. - User Controls: The user should be able to control the character's movements using a joystick or keyboard. Skills: - C/C++and C# Programming: The character's movements and animations should be developed using C++ or Python. - Game Development Experience: Familiarity with game development and character animations is necessary. - User Input Handling: An understanding of how to translate joystick or keyboard inputs into character move...

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    I need a specialized individual with DirectX and 3D graphics rendering expertise to help me with a project. The project is mostly done, but I need help with the following: First, I will give you the start of the project to make your life easier. Your job is mainly to create a 3D maze with collisions and camera movement. In detail, you must implement a first-person camera that can be controlled using the keyboard and mouse. The camera should allow the user to move and look around. Then, create a labyrinth and put your castle (already present in the project) at the end of the labyrinth. The labyrinth should then be surrounded by the billboard trees surrounded by water (already implemented). You must ensure camera movement so users can travel through the maze using WASD keys with &l...

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    I'm looking for so...both languages’ syntax, semantics, and libraries In this project, I aim to achieve an intermediate level of understanding of C++. Therefore, clear documentation of the converted code is crucial for me. The C++ code should be compatible with certain libraries and frameworks, specifically ImGUI and DirectX. Hence, familiarity with these are indispensable. Skills & Experience Required: - Proficiency in C# and C++ - Understanding of conversions from C# to C++ - Familiarity with ImGUI and DirectX libraries By the end of this project, I hope to have efficient, high-performing C++ code that's fully compatible with chosen libraries. I also aim to grow my own understanding of C++, so your ability to explain complex ideas in a simplistic ...

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    I am seeking for a C# expert with a good understanding windows api who can provide comprehensive tutoring on how to print a DirectX window. My skill level in C# and DirectX is intermediate, but I want to deepen my understanding of the DirectX window's printing process. Experience in graphics programming is required as I already have some knowledge in this area. Ideal Skills: - Proficiency in C# and DirectX - Ability to explain complex technical concepts in an understandable manner - Prior teaching or tutoring experience - Extensive background in graphics programming. By the end of this project, I expect to grasp the intricacies of the DirectX window's printing process and be able to implement it independently.

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    ...tech-prodigy to create a superb virtual aquarium implemented in DirectX. Not just any ordinary aquarium, but one that speaks of high-end graphics with the capabilities for: - Realistic Fish Behavior: The fishes should display natural interaction and swim together in schools, adding to the realism. - Customizable Environment: The aquarium will be an underwater coral reef. The user should be able to customize this for a personally engaging experience. - High-Resolution DDS textures: The textures provided should be updated for a higher resolution to give a beautiful, textured look and feel to the aquarium. I already have all the necessary meshes in .X ascii format and DDS textures ready. Ideal candidates will be proficient in DirectX with experience in creating interactive...

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    ...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...

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    ...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...

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    ...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...

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    ...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...

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    ...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...

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    I am seeking an intermediate level C++ developer with experience in DirectX 11 for a Windows desktop application project. Key skills required: - Solid understanding and familiarity with DirectX 11 - Experience in 3D rendering and working with shaders and effects Aspects of the project: - Implementation of 3D rendering - Development of shaders and effects The code needs to generate a DirectX11 window and render a user-defined in memory array to the window as a 2D image covering the entire window. This bitmap needs to change each frame - so maybe random pixels to demonstrate it changing. It also needs to have an option to be full screen.

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    ...Windows platform. This project demands a sophisticated system capable of handling intricate gameplay dynamics and high-quality graphics. **Requirements:** - Develop an advanced FPS game engine for Windows. - Engine must support high-quality graphics and complex game mechanics. - Experience in game development, particularly in FPS. **Ideal Skills and Experience:** - Proficient in C++/C# and DirectX/OpenGL. - Strong background in 3D graphics programming. - Familiarity with Windows platform development. - Previous experience developing game engines, preferably for FPS games. - Understanding of physics, AI, and network code for multiplayer games is a plus. I aim to collaborate closely with the developer to ensure that the engine meets the specific needs of my project, offering pl...

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    ...display buffer and the screen capture blocking, as it doesn't rely on the standard screen capture APIs. - Integrate WebRTC's rendering pipeline directly with the graphics hardware, bypassing the standard display driver. Accessing the GPU directly makes it possible to capture the frame before it's interrupted or altered by the display driver. This requires deep integration with graphics API (like DirectX or Vulkan) and might involve writing custom shaders to capture the screen content before the display driver processes it. - Create a virtual display adapter that acts as an additional monitor. The remote administration software would control this virtual adapter entirely, unaffected by system-level calls that alter the primary display. WebRTC can be modified to ca...

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    I'm looking to recruit an OpenGL/DirectX expert proficient in developing 3D modeling software in C++. Must be someone with noteworthy experience in developing CAD software. Specifically, the project involves producing highly realistic land, ground, and mining 3D environments. Considered a Fit if: - You must be proficient in OpenGL or DirectX, DirectX being preferred - You've previously developed complex software projects revolving around CAD. - Have an extensive understanding of how to build, implement, and fine-tune 3D models, particularly land, ground, and mining scenarios. - Strong skills in producing highly accurate and detailed models are expected. -An understanding of geospatial coordinates or mining, surveying would be helpful. An expert understandi...

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    ...provided to get you up to speed this isn't a complex task so overly high budgets I am not considering for this task should take less than a day with proper knowledge however I need this done as soon as possible Skills and Experience Required: • Expert in C++ language • Proven experience in debugging runtime errors • Proficient with desktop applications • Strong problem-solving skills • Expert Directx knowledge (Directx9 knowledge to be shortlisted) • Expert Microsoft SDK knowledge (Windows.h) • Windows 10 or lower required • Good freelancer rating • Access to advanced debugging tools (recommended) Note: I am paying fixed price only when project is done no exceptions period the in progress milestone will be $5 until it is compl...

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    ...freelancer who can help me resolve a Direct3D initialization error on my Windows 10 operating system. The error message I am seeing is "Direct3D initialization failed." I need a pc windows 10 expert to fix the message "Direct3D initialization failed". Because of this a software is not initializing. The reason for this is because the graphic card Nvidia Geforce GT230M of my old laptop does not support DirectX 11 (feature level 11_0). I use latest driver for the card. I already try to fix the problem with with no success. Your application should consist of: - Your past experience related to Direct3D - Detailed project proposals outlining how you could help solve the initialization issue Your objective will be to ensure our Direct3D setup works flawlessly, ...

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    I am looking for a developer who can help me resolve...windows 10 expert to fix the message "Direct3D initialization failed". Because of this a software is not initializing. The reason for this is because the graphic card Nvidia Geforce GT230M of my old laptop does not support DirectX 11 (feature level 11_0). I use latest driver for the card. I already try to fix the problem with with no success. Skills and Experience: - Proficiency in Direct3D and DirectX 11 - Strong troubleshooting skills in resolving Direct3D initialization errors - Experience with Windows 10 operating system and its compatibility with DirectX 11 - Knowledge of graphics programming and rendering techniques If you have the necessary skills and experience to tackle this issue, please re...

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    I need a pc windows 10 expert to fix the message "Direct3D initialization failed". Because of this a software is not initializing. The reason for this is because the graphic card Nvidia Geforce GT230M of my old laptop does not support DirectX 11 (feature level 11_0). I use latest driver for the card. I already try to fix the problem with with no success. To identify and solve this issue, please bear in mind: - Expertise in troubleshooting Direct3D issues is a must, preferably on Windows 10 with NVIDIA graphics. - Knowledge of DirectX 11 (feature level 11_0) is necessary. I anticipate this is a technical problem that requires a meaningful solution. As such, I'm expecting proof of your competence in working with these systems. Can you help resolve the prob...

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    I am looking for a software developer experienced in DirectX 9 to assist with a game development project. The specific functionality required for the software is game development. Requirements and Specifications: - Knowledge on UI development with DirectX 9 - Development of loading screens. - Development of new UI components with Shader. If you have experience in DirectX 9 game development and meet the above requirements, please apply for this project.

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    I am looking for a skilled freelancer to help me with a .NET conversion project. The existing VB6 codebase is of a medium size round 11k ish lines. The bulk of the code can probabl...freelancer to help me with a .NET conversion project. The existing VB6 codebase is of a medium size round 11k ish lines. The bulk of the code can probably be left unchanged the part is was game developed in 90's and used DirectX 6 Im wanting to port it to latest .NET and using modern DirectX support, Ive had an attempt but last time i looked at this was in early 2000s and Don't want to spent next few months relearning DirectX drawing. The code was quite well commented by the original team Basic of the work for the game to login and load the graphics to modern directx ...

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    Hello, I'm looking for an experienced programmer to upgrade an existing game from DirectX 7 to DirectX 11. This game will be running on PC platform only. I'm also open to possibly needing assets with the game depending on the situation. I do not need a dedicated tester for this project, but feedback will be welcomed! If you think you're the perfect fit for this job then please let me know so we can discuss further details.

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    C++ DirectX Project Objective: - Developing a graphics application using C++ and DirectX Platform: - Windows Required Skills and Experience: - Advanced knowledge of C++ programming language - Proficiency in DirectX programming - Experience in developing graphics applications - Familiarity with Windows platform and its APIs

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    I am looking for an advanced expert game developer who has experience in DirectX 9, HLSL, and C++. The project involves fixing my HDR pipeline code, specifically addressing issues with incorrect color output and halo problems. Key Requirements: - Advanced expertise in DirectX 9, HLSL, and C++ - Strong understanding of HDR pipeline code - Experience in addressing color output and halo problems - Ability to work under tight deadlines Timeline: - The HDR pipeline code needs to be fixed urgently, within the next 48 hours. If you have the necessary skills and experience, please submit your proposal.

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    3D CAD component. Permanent pos...full time. Windows. Visual Studio. You will be responsible on maintenance and development of Graphics module, which is based mostly on Ogre 3D, but also has some DirectX calls. There will be an initial project for redesigning an existing client's C# application for better OOP standards. Later it will be mostly C++ development work on various parts of the software. Cutting edge technology. We expect the business to be acquired by a larger entity in few years. We have a startup kind of culture. Key Requirements: - C++ at least three years - Experience with Ogre 3D or other rendering or game engine - Experience with DirectX or OpenGL or other low-level graphics library - At least three years experience in C#. - Strong problem-solving...

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    I'm looking for a freelancer to help convert umod (texmod) source from version 2r53 to 64-bit and Windows 10. While I don't need any additional features added to the source, besides the conversion, I am expecting the project to be completed within two weeks from now. The ideal freelancer for this job must have experience with directx 9 and c++, and an understanding of how directx works in 64-bit Windows 10. If you believe you have the necessary skills, please apply and we can discuss the project further.

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    I need a professional who has experience with directx programming, and c++, currently the game version takes place in directx7 and one of the biggest problems is in the FPS because it is a very old API

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    I am looking for an expert in HLSL and DirectX who can help me boost the performance and visual optimization for my project on Metin2. The specific requirements for the job are as follows: Visual Optimizations: - The client has specific ideas in mind for improving the visuals of Metin2 Skills and Experience: - Expertise in HLSL DirectX is required - Strong knowledge of performance optimization techniques - Experience in resolving rendering issues and improving FPS - Ability to implement visual optimization ideas according to the client's specifications If you have the necessary expertise and experience in HLSL DirectX and are able to address these performance issues and implement visual optimizations, please bid on this project. Preview of what is wanted, even...

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    ...engine Components (Rendering, AI, Networking, Navigation, Physics, UI) Experience in optimizing for FPS and memory consumption Solid knowledge of design patterns and coding architectural principle Experience in debugging and profiling large code bases NICE TO HAVE: Shipped at least one PC/Console title Good understanding of cross-platform game development 3D rendering programming experience (DirectX, Open GL, Vulkan, Gnmx) Good understanding of client-server communication & socket-based network protocols Experience using Unit Test frameworks and Integration Test frameworks PERSONALITY Team player Eager to improve yourself Passionate about game quality Open and honest The Reward: A fun and dynamic industry where you can make a difference. Professional and friendly work env...

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    As we talked we will be working on updating a game that currently has a very old api that is directx 7 to directx 11

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    Technical Overview: Upgrade Microsoft sample code to add new functionality. This will require experience in high speed & efficient graphics manipulation probably involving some use of DirectX type functionality to enable hardware acceleration. ----------------------- Objective: Stream a whole display or an application as an NDI stream on a PC someone is using for work. ----------------------- Detail: Would like a fork of this repo: With the following changes: • New UI element to set a “stream name” • When a screen or application is selected for screen capture it outputs an NDI 5.5 stream using their SDK () with the defined name This is likely to be relatively straight

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    ...have proven experience with C++, as well as the DirectX11 API. I'm looking for someone who is knowledgeable and detail-oriented, and willing to put forth the effort to develop a reliable, high-quality application. The ideal candidate should also be able to provide ongoing support after the application is complete in order to ensure it is functioning as desired. Program code should be at the DirectX API level. The application should demonstrate a rendered DirectX11 screen with at least 1(one) rendered 3d mesh object displayed of the programmers discretion, with a subsequent functionality of creating a .BMP file save of a given render frame. Sample DirectX11 render code can be made available (with no screengrab capability). The Screengrab functionality should be code...

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    I am looking for a game developer with experience in gpu skinning for my DirectX 9 MMO game. The ideal candidate will have the following skills and experience: - Proficient in DirectX 9 and gpu skinning techniques - Experience with developing MMO games - Knowledge of game asset optimization - Familiarity with PC gaming platforms The project will involve working with existing game assets and optimizing them for gpu skinning to improve performance. The game is an MMO and will require the developer to have experience in this genre. The game will be developed for PC gaming platforms.

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    Hi Husne H., I have a speech to text project that uses imgui / opengl/ directx /glfw, are you able to assist with re-designing the GUI to fit our needs? Thank you

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    Desired Skills & Qualifications: ● B.Tech./M. Tech. in Computer Science or a related technical discipline (or equivalent) ● Strong C/C++ experience ● Experience in Unreal Engine ● Strong knowledge of 3D graphics fundamentals, experience in OpenGL/DirectX/Vulkan with experience of 2+ years of working in this area ● Experience with PBR rendering, ray-tracing, and techniques. ● Experience working on one or more cloud technologies like AWS, Azure etc ● Strong Data structures and algorithms knowledge ● Good knowledge of 3D Geometry and math ● Demonstrated ability to write clean, readable, portable, and reliable code

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    I need a game/graphic developer who is experienced on directx 9 and hlsl need a correct implementation of shadow map in my mesh shadows should be seen in my terrain.

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    Hi . I have a project, Could you please check it and tell me can you do it ? https://www.freelancer.com/projects/3d-animation/Create-Environment-with-UWP-DirectX/proposals

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    I need a dev who has knowledge in directx 9 and c++ we will pay well for the process. It is a game where it contains directx 7, which is already out of date for the current dates, in need of an upgrade to directx 9, my deadline is short, I hope someone can really help me

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    Only complete the steps of the project on the demand file that send.

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    I have DirectX 11 programming. before, the knowledge of C++ is so important . also , deep knowledge in Hull-Shader / Domain-Shader/ Pixel-Shader/Tesselation/....

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    A person have experience in DirectX and C++ for coding and help to complete some tasks. The task are simple and should complete with file. Your portfolio is important Thanks

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    A person familiar with DirectX and have experience in Ray Tracing , Shaders coding , c++ coding . Portfolio is so important for me.

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    Hello, I need a DirectX hooking script which can change or hide the special object color in the Android game. First, I want to run all these calls and log all calls here. ~mdfisher/ Then write as a config file which line is allowed and which is blocked. After this task is completed successfully, we can change and replace the color in the next project. You can use Idplayer, bluestacks, nox or mumu, but recommend to use nox. Best regards, Armand

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    I need to migrate a code from an old game (from the 2000s), which was made in DirectX 7 to Direct X11. The project is in VSC++ 2010 and divided into two parts, one is the game engine and the other is the game client that uses the engine.

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    I need someone to setup a windows directx hooking project where the draw api are being intercepted in real-time and can be modified before calling the original dll. No need for UI just a way to dump all calls and a conversion json what to respond to each call if to pass, block or modify with new values. I want it to work on nox android emulator that works on directx, other hooking projects work on it so should be fine. Best regards, Armand

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    I'm finding DX9, 11 developer for game dev.

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    This arount 10 mini game project in C++ and need to optimise it with DirectX. ability to programming in advance side of C++ is so important and also directX and OpenGL. if you haven't enough knowledge please don't send message to me.

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    I have a Visual C++ 6.0 code that uses DirectX 9 (Direct3D). That code has to be migrated to DirectX11 using Visual Studio 2022.

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    I have old game source and I'm going to upgrade directX version from 7 to 11. It's VC 2010 project.

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    the game is already ready and running, but it is very outdated, I need to update its API, which is currently in directx7 , to directx11

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