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Español Esta aplicación debería poder escanear diferentes objetivos y mostrar su objeto 3D virtual relacionado. Necesitamos que programe la aplicación para el sistema Android (usando nuestra cuenta Vuforia) con los próximos objetos 3D de precarga con sus objetivos: • 5x objetivos con objetos virtuales 3D (se los proporcionaremos) • Objetivo 1x con una traducción de un objeto AR a un escenario VR (con movimiento 360, desde un punto, no hay traducción. Le enviaremos el escenario VR. • 1x objetivo con objeto 3D con animación. • 2 x objetivos de trampa English This application should be able to scan different targets and show their related virtual 3D object. We need that you program the App for the Android (Using our Vuforia account) system with the next pre-charger 3D objects with their targets: • 5x Targets with 3D virtual objects (we will provide them to you) • 1x Target with a translation from an AR object to VR scenario (with 360 movement, from one point, there is no translation. We will send you the VR scenario. • 1x Target with 3D object with animation. • 2 x Trap Targets
I'm looking for someone to help me upload file on lens studio and give me a run down on how the program work.
I need an iPhone app. I already have a design for it, I just need it to be built. Its an AR Kit App that i just need it to test for an augmented reality comic book. Very simple: 1.- 2-3 UX screens for Beta Version 2.- 2-3 Designs that animate using AR Kit camera function 3.-This is mostly for experimental development for art gallery Should be very easy and straight forward Read description before entering
For broadcast TV, we need to insert AR advertising into a live camera picture. We imagine the workflow would be something like this: Our camera output's SDI 1080p25 (1920x1080 @ 25fps) PC with SDI input captures the video frames Software will analyse the video and motion track the scene, we're not interested in the objects in the scene... We want to capture the camera movements. insert still pictures into the video frames moving with the camera movement. Output the video. The whole process needs to be as close to real time as possible.