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I need highly skilled iOS developer to help me integrate unity3d developed app in a native iOS app developed on swift, the app is a virtual try on for eye glasses, unity app should be integrated within the iOS ecommerce app which is already done, I can share the code base to you for review after looking at your past work on iOS. I am in rush and I need some help immediately, this is a long term project, since we have several phases already planned and we are stuck with the above mentioned problem.
I have a small game template. I just someone who can reskin the game with some new elements(I'll buy the elements) and guide me to add Admob and other ads into it. The game already has settings to add all type of advertisements.
1. Build a AR demo app like this: [url removed, login to view] using Unity 3D and Vuforia. 2. The Unity app should be able to recognize pages (image targets) in a book with unique content (pictures and text - not a repeating pattern) and then show an animated model on top (like in the video). 3. When the image target is recognized, together with the animated 3d model shown, there should be a “More” button that is enabled in the center bottom of the screen. This should be a simple link to open a web page (we need to be able to change this). 4. The app should be coded / setup in such a way that it is easy to add new image targets and associated 3d models (e.g. 3ds (multi format), .max (3ds Max), .obj (multi format)) to extent the project. So when we get the project back we can update the image targets to the pages of the book we chose as well as drop in new 3d models (associated with those pages) and weblinks and rebuild. 5. There should be 4 unique image targets and associated 3D models in the demo. So when one of 4 pages is recognized, the animated model is show (again, like the video) 6. There should be a small logo (that can be changed easily) always visible in the bottom right of the screen (shown when in AR mode). 7. The app should work on Android and iOS (That’s why we ask to use Unity 3D). 8. We can provide the 3D animated models (3ds (multi format), .max (3ds Max), .obj (multi format)). 9. The complete unity project and code should be delivered back ready to build for Android and iOS together with a working demo APK. As this project follows the simple Augmented Reality demo in the video, it should not take long to complete, we simply don’t have time to do it ourselves.
Need a developer to modify current game in cocos2d-x v3 to add 4 screens and implement its logic in the gameplay. The screens to be integrated are listed below. 1. Collectibles screen 2. In app screen 3. Spin Screen 4. Settings screen Current game link : [url removed, login to view] Screens to be added attached below.
I have an existing Unity project which works fine on Android. I need to convert this project to iOS application and upload to app store. I will provide the Apple developer account access for uploading the app. You just need to compile and build it using Xcode in Mac machine.
I am a university lecturer in games programming/development, and currently working on a research project based on procedural modelling of 3D alien creatures. The proposed project aims to generate plausible and diverse 3D alien creatures along with demonstrating temporal growth of different anatomical features of the alien creature, consequently reducing the duration spent in researching and evaluating such creatures, while also serving as a reference tool for the artists. The project requires the development of a software application showing 3D models read using OBJ or FBX file format, and displayed in a 3D environment. With each 3D model loaded, the user should be able to morph the models to generate new shapes depicting new abnormal features. The project needs a software application to be developed including real-time 3D graphics with a GUI. The project is to be developed in C++ and OpenGL.
Hello, everyone! I am looking unity expert for a game development. This is POC step, and possible to pay for that. Btw, really unity expert is needed. More details requirements and video about poc will provided in interview. Thanks.
I want to create an app for android and ios just like FACERIG that animate a 3d face using mobile camera. i already have the unity project half ready to be used. i have face tracking SDK ready with a some demos, and i need you to complete the project to make it a ready to use app for android and ios. looking forward to hear from you Sincerely
Using Unity 3D, model a scene with 1 parking barrier, near barrier a pole with red/green traffic light, long range reader above the lane. General context is industrial site entry. 1-A vehicle come in front of barrier, red traffic light is on, green off 2-A beam goes from reader to vehicle and goes back, 3-Then the barrier opens, green traffic goes on, red goes off. 4-When vehicle start crossing the barrier, red goes on, green goes off. 5-When vehicle finish crossing, barrier goes down. 4 animations will have to be produced, 2 statics, 2 dynamics, including one from driver point of vue.
Need a infinite game with source code for in unity for ios and android with all screen size support and game should be in portrait mode. its similar to the Game Ball Race "[url removed, login to view]" with some changes will provide you video and very less external asset , game should be made up of inbuild asset i.e. gameobjects(circle,square,triangle and side walls ) inside unity
I am looking for a freelancer to create software that can run a simulation of a basketball play that the user designs. The user will design the play using arrows, or a drawing tool. The simulation will show how the play looks when it is run. The freelancer will also need to create an algorithm that shows the probability of a play being successful. Looking for someone to work with long term, as this project will have multiple stages. I will need all algorithms and source code.