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WebGL / Three.js Body Morph Implementation with Sliders

$10-30 USD

Completed
Posted over 5 years ago

$10-30 USD

Paid on delivery
I'm looking to create a WebGL/[login to view URL] implementation of a PCA model that we've generated to morph the model to be larger/smaller for a specified set of vertices being linearly transformed/morphed using sliders, very similar to what this example implementation does: [login to view URL] This example uses bones and a "morph model", but that isn't how we want to apply our changes -- we want to apply changes based on a known set of linear transforms based on the vertex's index and a defined additive/subtractive value (to be multiplied by the scalar you're getting from the slider) for that specific index. The base model we'd be using is already known, and the transform values (addition/subtraction of values to [X,Y,Z] coordinates based on slider value change) are known as well (linear transform). I hope the above is descriptive enough - if it is not, please feel free to reach out to me via a private message. I'm hoping this is a relatively simple implementation for someone who has [login to view URL] experience and works with 3D models/WebGL regularly. The deliverable for this will be a lightweight Three.js-based HTML/CSS/Javascript package that we can run locally. The deliverable *must be your own work* and *must be usable commercially without purchasing any additional licenses* (e.g. please just use [login to view URL] in its bare form and do not use anyone else's functions unless you can link to their license and it is acceptable for commercial use). I look forward to working with you :)
Project ID: 17550499

About the project

6 proposals
Remote project
Active 6 yrs ago

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Hello, I'm a front-end webdeveloper specialised in making interactive webpages with realtime 3D graphics elements Link to my portfolio: [login to view URL] I have extensive experience working with both raw webGL and threejs, including the latest and state-of-the-art features of the new webGL2 API, you can see a live example of such features in one of my latest projects at: [login to view URL] I can't wait to know more about your project (linear morphs of vertices are always a lot of fun!) and hope to work with you as soon I'm a recent addition to the freelancer.com market, and ready to prove I'm well worth your investment. thank you for your time, Domenico
$66 USD in 7 days
5.0 (1 review)
1.6
1.6
6 freelancers are bidding on average $101 USD for this job
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Hi, in theory, this shouldn't take too long as it is basically just moving the selected vertex from the array of vertex (if you have the vertex index even easier) but in practice, it takes a lot of try and error to get it exactly right so, I would love to help you with this. Contact me, I'm available to start today. Best regards Oscar
$94 USD in 2 days
5.0 (16 reviews)
5.1
5.1
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Dear Prospect Hiring Manager. Thank you for giving me a chance to bid on your project. i am a serious bidder here and i have already worked on a similar project before and can deliver as u have mentioned I have checked your requirements. We have right skills to work on this assignment. We are a team of professionals including experienced analysts, designers, project managers, developers and QA people having great expertise in web applications development mainly on core PHP, PHP with open sources (Joomla, Wordpress, Codeigniter, Cake PHP), .NET, Asp.NET, Vb.NET, HTML 5 etc. and mobile applications on ios and Android platform. Our award = superb result = happy client. In a good partnership, good results happen. Good cooking makes good eating!BWe consider our client as our partner. I am ready to discuss with you with best Regards
$61 USD in 3 days
0.0 (0 reviews)
0.0
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About the client

Flag of UNITED STATES
Berkeley, United States
5.0
27
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Member since Oct 22, 2007

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