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I need optimization for my mobile game with Unity.

$30-250 USD

Completed
Posted over 3 years ago

$30-250 USD

Paid on delivery
I need to reduce drawcalls and setpass calls to half to have robust 60 fps on mid end devices. I already performed static batching and mesh combining but, I need more advanced touch in my game.
Project ID: 27450333

About the project

4 proposals
Remote project
Active 4 yrs ago

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Hi! I’m Vladislav and I’ve been developing games on unity for different platforms for over five years. Some of them get 10+ millions installs. You can see a few in my portfolio: https://www.freelancer.com/u/castigatmores. I’ve got huge skills and knowledge in developing, game design, publishing (Android, iOS, Steam) and other production related things. So optimization is routine for me. Let me help you. I think it will take about 2 days, but I’m asking for 4 in a case of any issues. Will be able to say for sure after profiling your project. Regards, Vladislav
$167 USD in 4 days
5.0 (7 reviews)
3.7
3.7
4 freelancers are bidding on average $291 USD for this job
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Good Day! It seems you need to optimize your existing unity game. I have checked your screenshot you attached. I am very interested in it as a senior unity developer so let's discuss a little and work together. If you pick me, I will promise these points. ✔️ Good budget and high-quality delivery. ✔️ Daily Updating the project. ✔️ Bug-free Fix and maintenance. Please let me know when you can discuss more. Thank you, Denis
$250 USD in 7 days
5.0 (3 reviews)
3.1
3.1

About the client

Flag of TURKEY
Ankara, Turkey
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0
Member since Apr 20, 2020

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