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hexagon map engine

$30-250 USD

Completed
Posted 8 months ago

$30-250 USD

Paid on delivery
player start with few default tiles, click and buy more tiles to grow area. (there is no map size limit) we will have (single) and (multiple tile) with different shapes. players will have drag and drop system to put the tiles in the map. including zoom in and out, screen rotation functions. we will have many type of tiles plain grass, hills, mountains. we should be able to use any 3d tile models. (as expected mountain tiles will have heights)
Project ID: 37282777

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8 proposals
Remote project
Active 8 mos ago

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Hi, I am the best candidate for developing a game where players start with default tiles and can buy more to expand their area. My plan includes implementing single and multiple tile options, a drag and drop system, zoom and rotation functions, and various tile types like grass, hills, and mountains. Players will have the freedom to use any 3D tile models, including mountain tiles with varying heights. I am confident in my skills and passion for game development. Thank you for considering my proposal. Best regards,
$200 USD in 7 days
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8 freelancers are bidding on average $136 USD for this job
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Hello, I have over 3 years of experience working with Unity, including the Tilemaps system. I can help you create a map system based on a hexagonal grid, allowing users to expand, place or destroy any tiles, including a system to save and load maps. I will be happy to work for you.
$120 USD in 7 days
5.0 (1 review)
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Hi, I'm excited about the opportunity to work on the "Player Start with Default Tiles" project. With my expertise in game development and 3D modeling, I'm confident in my ability to bring your vision to life. I understand the need for flexibility with map size and the importance of various tile shapes. My experience includes creating drag-and-drop systems, implementing zoom and screen rotation functions, and integrating different terrain types like grass, hills, and mountains, each with its unique 3D model and height characteristics. I'm committed to delivering a seamless gaming experience that exceeds your expectations. Let's collaborate to make this project a success. Best regards,
$50 USD in 1 day
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Greetings! Are you tired of the same old boring maps in your games? Look no further! I present to you my bid for the "hexagon map engine" project, where I will bring a touch of quirkiness and humor to your gaming experience. With my expertise in Android, C# Programming, Unity 3D, and iOS Development, I assure you that I fully understand your needs. Imagine starting with just a few default tiles and having the power to click and buy more tiles to expand your area. No map size limit? That's right! You can go as big as your imagination allows. But wait, there's more! I will incorporate a drag and drop system that will make placing tiles on the map a breeze. And let's not forget about the zoom in and out, and screen rotation functions, because who doesn't love a little bit of flexibility? And let's not be plain and boring, shall we? I will provide you with a variety of tile options, including plain grass, hills, and mountains. And guess what? You can even use any 3D tile models you desire. Talk about taking customization to new heights! So, if you're ready to embark on a quirky and funny gaming adventure, let's connect in chat to discuss pricing and timeline. Together, we will create a map engine that will leave your players laughing and coming back for more. Looking forward to working with you! Best regards,
$85 USD in 1 day
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Hello, I'm excited about the opportunity to work on your project, which involves creating a dynamic tile-based game with various features like drag-and-drop mechanics, zoom in and out, screen rotation, and a wide variety of 3D tile models, including tiles with different heights for mountains. **Why Choose Me:** 1. **Unity Expertise**: With 7 years of Unity game development experience, I'm well-versed in creating dynamic and interactive environments, including the drag-and-drop system you mentioned. 2. **3D Modeling**: I can seamlessly integrate a wide range of 3D tile models, including those with varying heights for mountains, to provide a visually rich and immersive gaming experience. 3. **UI/UX**: Implementing features like zoom in and out, as well as screen rotation, is within my skill set to ensure user-friendly gameplay. 4. **Scalability**: I understand your need for a game with no map size limits, and I can design the system to handle such scalability effectively.
$200 USD in 5 days
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New York, United States
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